![]() ![]() ![]() Why is this like this so?at the start it may seem pointless but if this mistake happens unnoticed while the game progress the total of money you should have gained per day would sum up to be somehow be high enough to make a huge difference against your enemies continuous profitting. 5$ on your money) totaling of 55$ for 5 buyers and 50$ boost. While if you buy the 50$ upgrade at day zero, you'll still be able to serve all the buyers too and they all will still be happy still giving you bonus at the end and give you a total of 100$ at the end,shouldn't it be 105 $ at the end since 11.5$ cost per buyer( but should only count 11$ per buyer since it would be strange to have an extra. at day zero try hiring an employee which will make you serve all the buyers each one giving 10$ as a default starting revenue cost.this ends you with 100$ at the end of the day since it you get 50$ from 5 buyers each giving 10$ and 50$ bonus since they were all happy. You can choose to upgrade your new restaurant or just save up to buy the second one if it is available and you will beat your opponent since he only have one restaurant. ![]() For those having troubles here's a guide. latetst you can buy it is before the 16th day ends.Īfter playing a while, I can get perfect up to 15th day and buy stores at the 14th day and during the 16th day before the day ends so as to prevent the opponent from buying it. Amuse Park is an online adventure game developed by Flonga, and has been played 234359 times on. Use the mouse and arrow keys to scroll the screen. at the start of the 17th day, the opponent will buy a store. Build your theme park and keep visitors happy. The events such as clean up and getting robbed is fixed on a certain day. ![]()
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